

I recommend using a pure Digital Bug deck as it has helped me winning multiple duels in a row more easily to finally reach King of Game. I also tried to combine the deck with Neos Fusion to send a monster to the graveyard for Cocoondenser, and Masked Chameleon with multiple LEDybugs to special summon Michael the Arch-Lightsworn, both strategies are usable however I wasn't always lucky enough to draw the correct strategy at the right time and ended up giving up on them to climb legendary ranks. Thanks to it I was able to keep only 1 Bug Signal (a card that raises your chances of bricking the more of it you have in your deck) while still being able to use it quite often to otk my opponents.Īmong all decks in the current meta Noble Knights has been the most threatful to Digital Bugs, so I started using two Canadia to improve my chances of beating them, with discreet success.Ĭurse of Anubis works well for both defending from attacks and activating the effects of Centibit and LEDybug, and since Digital Bugs are vulnerable to field removals or cards that switch face-down, Cosmic Cyclone and Forbidden Lance are a must.

3-Both games have unique banlists, however, Master Duel's is more akin to the OCG (with plans to add authentic OCG and TCG banlists). 2-Master Duel has like 99 of all cards that've been released in the TCG/OCG while Duel Links has much much limited card pool. There is a moderate chance of not finding the combination of cards you need at the beginning of the duel, so Destiny Draw is a necessary ability, I used it almost all duels. Duel links on the other hand simulates speed duel's format. It's great thanks to the acquired effects of the materials used, while his natural effects prevent opponents' strategies from working by negating monster effects and absorbing destroyed monsters after sending them to the graveyard. Most valuable card of the deck is Scaradiator, when you start first it's good to just summon it if possible and wait.
